Tuesday, February 16, 2016

May 7th 2015

May 7th 2015: Working a Thursday in R+G+G. After one of those unscheduled scavenger hunt invasions everything has become quiet. I suspect it will be like this the rest of the night. At least until the Film Festival people come in. That is suppose to go on until midnight. I’m leaving at 9:15PM. Fuck anything else. Predator better not even consider asking me to stay.

Mismanagement hired a new guard today. (Redacted); an actual pretty white girl. I know what she’s trying to do. I smell entrapment. Mismanagement thinks I am into artsy girls with short hair because of the Kelly thing. Man is she a fucking dope for trying. (Redacted) IS attractive in a Popeye's Olive Oil kind of way but she seems like she’s in her own world. I checked out her Facebook and she looks even more artistic than Kelly! No thanks. 

I do not think I would want to get involved with her. She probably already has a boyfriend. I kind of like being single, less drama and more me time. It was cute when (redacted) came to introduce her, he was all flustered. Like usual he was trying to inform me of information I already knew ((redacted) coming to relieve me at 11) except he was mumbling quietly. I had to ask him to speak up.

Later that night some people from Private Security Company were called in to help cover the Film Festival event. Apparently the Film Festival committee and a local Indie Theater are having a beef. So the Art Museum is one of the new movie venues this year. The one guy, Plumber (Plummer?), I chatted with through the last half of the night. Made the time go by hella fast. We mainly talked about this free-roam zombie survival game idea he had. It sounded pretty ambitious (not a bad thing in the video game industry). I tried to explain how the game could be done realistically using today’s technology.


I know what it’s like to have an ambitious video game idea, but you also have to be realistic about how they can be created. Besides there’s always DLC if you can’t do everything right away. Planning ahead is a good strategy for video game creation. 

1 comment: